top of page

HYPEREALISM PORTRAITS: RBG

A hyperrealistic portraiture of Ruth Bader Ginsburg.


Details sculpted in zbrush, textures in Substance painter, hair grooming in xgen / maya, and rendered using Arnold. I also simulated RBG's robe in Marvelous Designer, and procedurally created the jabot texture in Substance Designer.

ALEX TREBEK

Portrait Work-In-Progress

I decided to continue the series of photorealistic portraits with a sculpture of Alex Trebek. This is the current work-in-progress.

youtubeThumbnails.jpg

CREATION PROCESS VIDEOS

I'm currently documenting the Trebek portrait creation process on my Youtube channel! I have learned most of what I know as an artist through tutorials posted online, and I'd like to pay it forward by posting my own tutorials on my public channel.

  • Instagram
bottom of page